![]() ![]() Both have differing leader abilities that take Greece's play-style in two directions. Players have a unique choice when playing as Greece: Whether to play as Pericles, from Athens, or Gorgo, from Sparta. Coupled with the Greek Acropolis district that has an easy method of gaining culture (simply placing it on a hill next to the capital), players will unlock new civics quicker and more policies to try out. New players can use this advantage to have more options open for experimentation with the system. Having a permanent wildcard slot, which lets any policy or special policies to be active, allows for passive flexibility that few other civilizations have. Civilization 6 has a government policy mechanic, which lets players assign passive bonuses to their civilization depending on their current needs, so long as they have enough slots: Military slots are for military passives, for instance. Greece’s ability, Plato’s Republic, grants an additional wildcard slot permanently. ![]() Kurgans also yield faith, which can help Scythia purchase religious units to spread their religion, though not as much as a Holy Site would provide. Their Kurgan improvement helps their army in a different way, by providing gold yields to help pay for their unit maintenance costs. With these passives, Scythia will become stronger as the war wages on and potentially overwhelm their opponent. Tomyris’ ‘Killer of Cyrus” Leader ability improves their military might further, granting bonus combat strength against weakened units and restoring some health every time they beat an enemy. ![]()
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